E3: Red Steel 2 & Modern Warfare 2
Red Steel 2
Developer: Ubisoft Paris
Release Date: TBA
Red Steel 2 takes what could have been a good game in it’s first version, and improves upon it ten-fold. Taking place in a new location with a new, faceless hero, you play as a cowboy-type character who is bent on revenge. As with the first game, they wanted to keep the gameplay of sword and gun, and the succeeded in keeping it in there. This time around though, you will need to have the Wii Motion Plus on your Wiimote if you want to play, because the game doesn’t work without it. In the live demos that they showed, the game looks very responsive to your every move, being able to turn your katana around 360 degrees and see each detail of each side of it. Your character will have some special abilities, such as a quick dodge that can help you move around the field of battle quickly. When you dispatch enemies, you will be given cash, which can be used to upgrade your weapons and abilities at the safe havens that you will find throughout the game. As what was assumed before, this game will not contain blood, as it will continue to have the Teen rating that the first one did. Honestly, this game looks fun, and while I didn’t pick up the first one due to it’s unsavory internet ratings, this iteration of the game may prove to be worth our time now. I hope to see more in the future, as a release date has not been announced yet either.
Modern Warfare 2
Developer: Infinity Ward
Release Date: November 10, 2009
Platforms: PS3, 360, WII
Chances are, 90% of you who are shooter fans love the Call of Duty series, and while this technically doesn’t have the Call of Duty name in front of it, it is most definitely the sequel to Call of Duty: Modern Warfare. While I already touched on this before, some new details emerged that I thought I would share with you. Obviously, this game is beautiful. The demo that they showed at E3 was a very white and snow-filled environment, and you could tell that it was cold based on the ice caking itself onto the side of your weapon, as well as the other characters, and especially the lack of visibility due to the heavy blowing snow. At the beginning of the demo, it starts you off with what seems to almost be an interactive cutscene, where you have to use ice picks to climb up the side of a mountain in order to get to the enemy base. Also, it was apparent that there will be much less H.U.D. involved in this game, as there was nothing showing off any information about you or your surroundings, except for a new weapon add-on called a heartbeat sensor, which was virtually a radar built right into your weapon. Everything around you is pretty much usable to the best of your ability, as the player actually shot at the tire of a vehicle in order to immobilize it for the enemy to use. While they weren’t announcing anything having to do with the multiplayer at this time, based off of the previous game, it can only be imagined what is in store for this next game’s multiplayer component. While I am not a huge fan of the Call of Duty series in general, this game looks beautiful, without a doubt, and I guarantee that this game will be another successful sell.