E3: Best In Show Awards

The 2009 Electronic Entertainment Exposition has come to a conclusion for the year, and there were hundreds of games shown off through the course of four days. Major publishers held massive press conferences in order to showcase their most bridled prides and joys, and developers from around the world came to bring their hard work to light on the show floor of the Los Angeles Convention Center. With so many different games comes tons of different tastes for each game player, making being excited for just one game very hard to achieve. The Weasel Report staff has been busy these past four days trying to see every game that they possibly can, following our favorites to learn more about them, and watching for the newest groundbreaking surprises to show up. While everyone around the table has a different idea of what is their favorite games, we thought we would tell you what games we thought were the best, and why, so that you can watch for this game in the coming future. So, without further ado, I present to you the Weasel Report E3 2009 Best In Show Awards!

Weasel

MAG
Publisher: SCEA
Developer: Zipper Interactive
Release Date: Q4 2009
Platforms: PS3

Trying to pick one, single game out of everything to be considered the “Best” is hard, but, being a PlayStation 3 owner, and seeing the live demos taking place using this game, my excitement for this game has peaked eagerly. MAG, or Massive Action Game, is a 256 online multiplayer first-person shooter game. You play as a soldier fighting for one of three factions, of which you get to choose when you begin playing. As you play, kill your enemies and complete objectives, you gain experience points, which help level yourself up. The higher level you are, the more chance that it is that you will be assigned as a higher rank in battle. When you play, you are a member of an 8 person squad, with one player as the squad leader. 4 squads are a part of each platoon, with one player designated as the platoon leader, and there are 4 platoons in each company, with one player being the company leader, equaling a total of 128 players per side. As this is a team-based game, team work is of the utmost importance, as is communication, so I expect to see a lot of headsets being used in order to communicate. Personally, I’m a fan of unique types of shooters, and I’m also a big team player, so having the rank system, and the amount of in-depth detail in this game has me very excited. Not only that, but this game isn’t just a “deathmatch” type of game, but rather as you fighting this war, in this persistent game world, you must complete objectives that will aid in taking down the enemy. This game, I feel, will be a staple when it comes out at the end of this year, for massively multiplayer shooters for time to come.

Assassin’s Creed 2
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: November 17, 2009
Platforms: PS3, 360, PC

Out of all of the games that were shown, it’s hard to have to choose one or two that really stand out above the crowd, but I really felt that Assassin’s Creed 2 is one of those games that will continue to revolutionize the gaming industry. The first Assassin’s Creed was one of the first games that made everything in the entire game interactive, featuring a stunning system in which your character would interact with the townsfolk around you as you walked by them, instead of clipping through them as many games that feature a vast populated environment do. Unfortunately, the first game lacked in variation, and the game was extremely repetitive. Ubisoft heard those complaints and came up with the result, a sequel, taking place during the Italian Renascence, featuring a new, more skilled character, named Ezio. Armed with not one, but two wrist blades, new weapons crafted by historic figures, new items such as smoke bombs to aid in your escape, new machines such as a flying machine made by Leonardo Di Vinci in order to help glide you in to your destination and the ability to counter and disarm any opponents and use their own weapon against them, this game increases the variety ten-fold. In addition to that, there are fifteen different mission types instead of just the three or four from the original, and at least 25 hours of gameplay involved. While the first one was repetitive, and can’t be denied, it was still an amazing game, in the fact that it created a brand new way of playing, as you weren’t just playing during the times where there was combat, but you always had to watch your actions in front of the townsfolk, and even when just walking through the city. A sequel to this game can only be a good thing, and I expect to see this take off later this year, in November.

Uncharted 2: Among Thieves
Publisher: SCEA
Developer: Naughty Dog
Release Date: Q4 2009
Platforms: PS3

Choosing the final game to highlight on this list was near to impossible, as there really were tons of amazing games shown at E3, but after having played the first one of this game as well, and loving it, I can’t help but be excited for the newest installation of Uncharted. As with the first one, this game continues to have the beautiful look and feel as it always has, except this time, the backdrop is much different. While the original game took place in a more jungle and outdoor setting, a lot of the footage that I’ve seen for the second edition of Uncharted takes place in cities, or what would look to be more populated areas than before. The mechanics of being able to climb, jump and shimmy around everything are still in full effect, and are needed, as always, in order to progress through the game. I think one of the things that got me the most interested was the combat mechanics that are being implemented now. Based off of the first glance of the gameplay demo that they had available at E3, it looks as if the enemy AI has become smarter than before, now using tactics such as tipping over a table in order to provide more cover. Unfortunately, there isn’t much more to say about the game yet, based off of what’s been shown so far, but I expect many good things to come out of this game, and based off of the announced Closed Beta, multiplayer modes and even a three-player co-op are also going to be added to this game. We’ll have more information on this in the near future, but watch for this game to be released by the end of this year.

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